This information was published originally on July 5, 1999; some of the URLs are no longer functional. You can still find the information though -- simply type in the URL that isn't working into archive.org.
I have been online since 1994, and back then, the media seldom, if ever, wrote about the Internet -- probably because there weren't yet lots of online horror stories to report.
Since then, the Internet has brought me in touch with many wonderful people and ideas, personally and professionally. Based on my work as VV Project manager and my personal experiences, I believe that online experiences often lead to increased volunteerism and face-to-face interaction, and that there are thousands -- millions -- of people out there using the Internet to make a difference in the health and well-being of their families, their communities, and the causes they love.
These many, many positive cyber experiences stand in stark contrast to two widely-cited studies that implied the Internet makes people depressed and isolated from friends and family. I think these studies are quite flawed and downright misleading, and I think the media hype around the studies' findings is inaccurate and sensationalist (the Online Journalism Review apparently agrees with me, per their article "Media Reporting on Internet Studies Misses Fundamental Problems").
There also seems to be an endless number of letters to Ann Landers and Dear Abby about how "The Internet Broke up my Marriage!!", and many people interviewed on major TV networks were quick to try to somehow connect the Littleton, Colorado school shootings to Internet use.
I'm very tired of reading how the Internet is making us all lonely and cranky. I was lonely and cranky long before the Internet came along (grin).
To counter these negative stories, this section of the VV Project site offers information and essays to illustrate how cyberspace is bringing us together, not closing us off to each other.
Related materials:
You may also want to refer your online volunteers (and all staff, actually) to these online Netiquette guides:
Netiquette
http://www.albion.com/netiquette/book/index.html
By Virginia Shea, published by Albion Books. This online
edition contains all the text and graphics from the bound
book.
online etiquette - netiquette uncensored
http://www.theistudio.com/netiquette/
Spam Is Not the Worst of It:
Email etiquette and related gripes
http://unquietmind.com/e-mail.html
Open Directory's Netiquette Links
http://dmoz.org/Computers/Internet/Etiquette/
E-Mail
Communication and Relationships
Dr. John Suler of the Department of Psychology at Rider
University, presents a very detailed document that explores the
psychological dimensions of environments created by computers
and online networks. "It is intended as an evolving conceptual
framework for understanding the various psychological components
of cyberspace and how people react to and behave within it."
Part of an even larger work, Psychology of Cyberspace,
also available on this Web site.
Online
Community Toolkit
A great set of tools regarding online communities, from what
they are to how to facilitate them to sample online community
guidelines, rules and member agreements. This collection of
helpful articles are by Full Circle Associates Nancy White, Sue
Boettcher and Heather Duggan.
What's
Working in Online Community Building
Resources from the Benton Foundation, including "Building Online
Communities: Transforming Assumptions into Success", "Tips for
Gaining More Experience in Online Community Building," and the
transcripts from an online discussion hosted by the Benton
Foundation Oct. 27 - Nov. 4 regarding building community on the
Internet.
Social
MUSHes and the
Anxiety of Communication
An abstract for a study by Christopher N. Larsen of Harvard on
why online interactions are particularly appealing for those who
experience anxiety during face-to-face conversation and for
people with disabilities, as well as the characteristics that
can emerge on an online community. This is part of the Journal of Virtual
Environments, a "refereed electronic journal" which
publishes academic research that relates to Virtual Environments
or makes use of Virtual Environments. Of particular interest are
psychological, anthropological, sociological approaches, as are
the practical and technical aspects of creating, maintaining and
administrating VEs.
Communication
and Trust in Global Virtual Teams
an in-depth academic study by Dr. Sirkka L. Jarvenpaa that
"explores the challenges of creating and maintaining trust in a
global virtual team," particularly those that involve people of
different cultures and interest, and varying degrees of
commitment.
WELL Community Guidelines
http://www.thewell.com/conf/guidelines.html
an excellent example of rules for online communities and
moderators. Whole Earth 'Lectronic Link (WELL) began in 1985,
starting with a dialog between the writers and readers of the Whole
Earth Review. The WELL is now a "cluster of electronic
villages on the Internet." There are more than 260 Conferences
open to WELL members, covering subject categories such as
"Parenting," "The Future," or "Pop Culture." WELL members have
founded advocacy organizations like the Electronic Frontier
Foundation, and their experiences have been used to explore
online culture and community (such as in Howard Rheingold's The
Virtual Community.
Psychology of
Virtual Communities
Created and maintained by Storm A. King. An index of online
journals and e-mail discussion groups that deal with the
psychology of virtual communities and links to sites for
researchers interested in the psychology of virtual communities;
AND, research articles and essays by Storm A. King about Virtual
Therapy, Online Self-Help Groups and The Psychology of
Cyberspace.
Resource Center
for Cyberculture Studies
A not-for-profit organization working to research, study, teach,
support and create diverse and dynamic elements of cyberculture.
RCCS seeks to establish and support ongoing conversations about
the emerging field, to foster a community of students, scholars,
teachers, explorers, and builders of cyberculture, and to
showcase various models, works-in-progress and online projects.
Online
Communities: Opportunities and Challenges
Includes information on getting a community to become "effective
online," and lessons from experience. By European Telework
Online, "the European and International focal point for
information, news and discussion on Telework, Teletrade and
Telecooperation."
PsyberPsychology:
A Literature Review Pertaining to the Psycho/Social Aspects
of Multi-User Dimensions (MUDS) in Cyberspace
by James Sempsey III of Temple University. The history and
development of virtual groups are briefly explained, with a
particular emphasis placed upon the evolution of MUD
environments. The "current" state of research in this area
(gathered from multiple disciplines and originally published in
1996) is examined and the various emergent psycho/social
phenomena of MUD interaction are identified and examined.
Using Real-Time Communications
With Volunteers
A growing number of organizations are using real-time
communications -- usually called "chats" -- to hold online
meetings with volunteers, or to allow volunteers to interact
with staff, clients, or each other. This resource provides more
information on chats -- what they are, how agencies are using
them to interact with volunteers, tips to encourage and maintain
participation in chats, and where to find chat software. This
resource was developed by the Virtual Volunteering Project.
Internet discussion groups for
volunteers
Many agencies have created e-mail-based discussion groups or
newsgroups for their volunteers. These asynchronous online tools
allow agencies to easily make announcements to volunteers, and
sometimes also allow volunteers to interact with each other, get
suggestions and feedback, and ask questions. They can also serve
as a written record of participation, concerns, trends and
issues for volunteers. Unlike chats, volunteers can participate
whenever they wish, and they don't need special software to do
so. This resource was developed by the Virtual Volunteering
Project.
Connecting Humans: Essays on the
Positive Side of Online Culture
Information, essays and examples that illustrate how cyberspace
is bringing us together, not closing us off to each other. The
kickoff essay is how Fan-Based Online Groups Use the
Internet to Make a Difference. Includes examples of such
groups, with comments from members regarding their online
philanthropic activities and what makes them successful. This
resource was developed by the Virtual Volunteering Project.
Groupware
Links
CSCW or "Computer-Supported Cooperative Work" is the study of
how people work together using computer technology. Typical
types of applications include e-mail, awareness and notification
systems, video conferencing, chat systems, multi-player games,
and real time shared applications (such as collaborative writing
or drawing). This site offers more information about CSCW, as
well as many, many helpful links.
Return to my list of resources relating to online culture & communities of volunteers
Return to my volunteer-related
resources
my home page
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& my workshops &
presentations
my credentials & expertise
Affirmation that this web site is
created & managed by a human.
My book: The Last Virtual Volunteering
Guidebook
contact me or see my schedule
Free Resources: Community Outreach, With & Without
Tech
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mission-based management resources
Free Resources: Web Development, Maintenance,
Marketing for non-Web designers
Free Resources: Corporate philanthropy / social
responsibility programs
Free Resources: For people & groups that want
to volunteer
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